24LeafLevel 1
Culture, education, sports and entertainment products
The code groups together products related to cultural, educational, sports and entertainment activities, including books, audio-visual media, teaching aids, sports equipment, recreational toys and other items that support leisure, learning and artistic expression. It covers both tangible goods and ancillary materials used in the provision of these services.
GET
/api/v1/systems/gbt_4754/nodes/24Manual TranscriptionPublic Domain
Cross-system equivalences0
No cross-system equivalences mapped for this node.